The world of entertainment, games, sports betting today occupies a huge niche among the most profitable spheres of the industry. Today we will consider the topic of electronic sports.
Currently, the issue of electronic sports is very appropriate, the capitalization of this area is increasing by about 30 percent annually. Famous teams earn a lot of money in various game tournaments.
How do they become such players? No doubt, these are years of study, nights without sleep.
Every athlete goes a long way to becoming what he is now.
There is no doubt that electronic sport is a difficult way.
Compare ordinary athletes and cyber athletes. Athletes regularly train, strengthen their health. Of course, there are injuries.
Cyber athletes train all the time, sitting at the computer, on the other hand, also lose their health. But the salary in cyber-sport is much higher than that of ordinary sportsmen.
But all this is given for a reason. As a rule, it is impossible to participate in major championships without a sponsor.
Every cyber athlete needs a sponsor at the beginning of his career. Imagine how much money you need to develop and enhance your skills.
First, you need a powerful computer, a mouse for games, a keyboard, headphones ...
All this costs a lot of money. To participate professionally in cyber sport, you can not train at home, you will always be distracted at home, so you also need to rent a room.
In addition, the athlete must observe a strict regime of life, including strict nutrition. Most people go to work to get money, and then to get food.
But cyber athletes do not have time to go to work. Maybe you will say that I am mistaken, but so professionals are born. I do not know of any case that someone came and immediately won the championship. All the victories are the result of great efforts.
But where is a simple newcomer to find a sponsor? Where can I get money to study with professionals because I need money for training? I'm afraid to imagine how many cyber athletes did not reach the tournaments, they simply could not find the right sponsor on time.
When players begin to train and compete on their own, it goes hard. Imagine that the athletes assembled the team, they agreed on a real tournament in life, they found the money to contribute to the team. The contribution was made, prepared, they waited, and they did not contact the organizers. Sometimes, scammers have collected their deposits and disappeared. Or the tournament has passed, and the teams have not received their prizes, it also happens.
Although the sphere of video games is developing at an accelerated pace, there is not enough development in the field of security. It is very difficult to reconcile some of the nuances with the law. Therefore, there is enough fraud. Based on all the problems described above in cyber sport, a new project YAMZU has appeared, which is ready to organize tournaments in the field of ESports, and builds its platform based on the blockbuster technology.
More information about Yamzu project
The Yamzu project is designed as a full-featured eSports tournament based on an Internet browser. The Yamzu platform will allow carrying out full-fledged tournaments and competitions in eSports to any player in any country of the world.
The platform is unique, completely based on the browser. Competing companies face constant problems of user privacy. Meanwhile, the user's internal research shows that the browser platform really shows more growth and potential. These factors give confidence, especially given that Yamzu has a user base (10,000) and an annual growth of 300% in two years.
Yamzu is a Swedish gaming company with an individual base of more than 10,000 gaming enthusiasts. The company makes a profit, and has a recognizable logo.
Yamzu project is the leader in its field, because it is an active and real industrial company that has been working in the entertainment market for a long time.
The project has a lot of competitors. Yamzu is ready to realize its innovative ideas, will conduct profitable deals faster than the rest of the market. Because gaming enthusiasts understand our brand, they quickly adapt to our platform.
Yamzu has already won and provided a huge amount of income to the economic company, so it is in an ideal position to reuse the collected dollars available through Token Sale, to seek the expansion of the business agency at the international level for the introduction of blocking technology.
The platform is configured to be convenient for use by all participants of the games market: Players and corporations who fight for prizes and awards. Brands, influential groups and groups that want to set up tournaments. Advertisers and sponsors that target the eSports audience.
Currently, Yamzu allows you to hold tournaments in CS: GO and LoL, these are the best video games eSports, known in the world. The platform is ready to unite many more well-known games on its platform - DOTA2, Call of Duty, Battlefield and PUBG.
Roadmap, achievements and developments
Developers for two years already have a working product https://yamzu.com/ with more than 10,000 participants, which after the sales of tokens will remain translated into block technology.
Selling tokens, ICO
Details:
Public preliminary sale of tokens to ICO:
Start date: July 25, 2018 until August 25, 2018
Bonus 30%
Date of the public ICO: August 29, 2018 - September 29, 2018
Bonus 0%
Minimum fund-raising: 3 000 000 €
Maximum fund raising: 13 000 000 €
Exchange rate: 1 YMZ = 0.1 €
Available currencies: ETH
Minimum contribution: 0.1 ETH
Maximum contribution: unlimited (AML and KYC are applied)
In order to purchase the project tokens, you need to go to the site https://yamzu.io/ and register. At the moment, you can start buying with a bonus of 30% from July 25, 2018.
FOR MORE INFORMATION PLEASE VISIT LINKS BELOW:
Website: https://yamzu.io/
Whitepaper: https://private.yamzu.io/Yamzu-whitepaper.pdf
Twitter: https://twitter.com/TeamYamzu
Telegram: https://t.me/yamzuofficial
Facebook: https://www.facebook.com/yamzuesport/
AUTHOR:Gambangcity
ETH:0xbd4e6B6E19c55D117badfa5C218Ae03263df6072
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