1.1 The problem
in the early days of gaming, no person may want to have predicted the video-recreation industry's multi-billion greenback trajectory. Innovators developed pixelated sidescrollers into digital odysseys through immersive lands. design equipment and improvement sources streamlined sport-production, and extra video games exist nowadays than ever before.
unfortunately, this wake of evolution catalyzed some issues within the enterprise. specifically in mobile gaming, centralized systems just like the App and Google Play keep monopolizing the lion share of the market's target audience. apart from outlier exceptions, cell games out of doors those exchanges war to gather a user base.
within those overpopulated platforms, Indie developers lack the price range to compete with the company colossus. design costs and advertising campaigns vital to release a success sport frequently forestall developers from handing over their visions; thoughts fail no matter their advantage.
whilst gamers will not battle to find video games to play, their function inside the marketplace is going unrewarded. groups rely on gamers for beta-testing, customer acquisition, and sports curation. however, they rarely percentage rewards past in-app upgrades or early get right of entry to anticipated content. And though customers are the plain target audience for games their dreams hardly ever sense felt in the blueprinting stage of improvement; organizations layout game principles without ground comments from their future player-base. This ends in unwanted creations and irritating capabilities.
1.2 Mission Statement
game Loot community ™ will champion developers and game enthusiasts with the aid of growing a digital platform that rewards players with actual-fee and helps 'any-finances' recreation design.
1.3 Our Philosophy
We want to give artists the resources to create the games they populate their digital worlds.
game Loot network ™ will democratize the gaming experience, allowing developers to create and prosper regardless of gatekeepers or finances constraints. We need to give game enthusiasts a voice on the earliest degrees of the layout so the video games constructed are the humans need to play.
Video games provide rich narratives and interactive stories unequaled with the aid of every other medium. the space breeds creativity and innovation, however budgetary boundaries, overbearing publishers, and advertising sources pigeonhole creatives. We need to convert the enterprise's right to a meritocracy where the visionaries thrive despite the fact that they, at the start, lack extensive budgets.
Token Sale Structure
The Token Sale will use a smooth and tough cap, with an anti-dilution mechanism available to those who make contributions below the gentle cap. which means that an original income goal Cap (STC, or tender Receipts Cap) may be set for the private and auction. but, if the STC is met, game Loot network™ will allow a further sale of tokens up till the maximum sales goal Cap (MST or difficult Receipts Cap) is reached.
purchasers that contributed underneath the STC shall then be furnished LOOT bonuses seasoned rata to the extent of their contribution under the STC (anti-dilution bonus). that is completed to provide certainty to the early consumers of LOOT as to their proportion of contribution.
The STC is $50,000,020.00 and the MSTC is $75,000,030.00.
Token name LOOT
Holding company GLN Holdings, INC. (WY, USA)
SAFT Entity Loot Cove Co., LLC. (WY, USA)
Holding company GLN Holdings, INC. (WY, USA)
SAFT Entity Loot Cove Co., LLC. (WY, USA)
Public token sale entity Loot Cove Co. LTD (Mauritius)
LOOT price USD $ 0.35 [or equivalent in ether]
Sales target CAP (STC) US $ 50,000,000.00
Maximum sales target (MST) US $ 75,000,000.00
Total LOOT supply 600,000,000 LOOT
Token supply model Fixed CAP, non-inflationary
Public sale duration opens May 29, 2018
Public sale duration 230 days
Distribution of Proceeds
55%
maximum of the revenue from the token sale can be up in operational fees, provider guide, and improvement
20%
game Loot community ™ allocates a portion to tax planning plans for brand spanking new corporate systems, employment taxes from distant places employees etc
15%
We assume the SAFT contribution monies for use broadly speaking in advertising, community constructing, education, development, and income
10%
A portion of the monies are stored to pay bonuses to the founders, advisors, carrier vendors, and bounty carriers following the close of the Token Sale. these transactions are going to be in USD, BTC or ETH. GLN can also provide an option to buy tokens following the LOOT Token Sale.
Conclusion
The LOOT token acts because the utile cryptocurrency of a colorful ecosystem. Its use-cases undergird each component of the GLN financial system. game enthusiasts will buy in-recreation enhancements, builders will fund ardour projects, and crypto fanatics can preserve a token with real software.
game Loot community's ™ imaginative and prescient manifests in more than phrases on paper; it ventures beyond an concept on a roadmap. GLN gives a operating product, playable games on their platform, and has gone through significant beta-checking out. Now with the advent of cryptocurrency, LOOT positions to disrupt and all the time alter the gaming enterprise.
FOR MORE INFORMATION VISIT LINKS BELOW
Telegram: https://t.me/gamelootnetworks_ico
Twitter: https://twitter.com/gamelootnetwork
Website: https://gamelootnetwork.com/
AUTHOR:Gambangcity
ETH:0xbd4e6B6E19c55D117badfa5C218Ae03263df6072